The
Shocker
An Article by Jack Wood
We know, we know, we should have
done this ages ago. Was it worth the wait? Jack thinks so...
What is this I see before me? No,
it can't be so. My eyes tell falsehoods, they must! But by crikey they
don't. After just under a year of promising you people that we were definitely,
positively, absolutely going to get one of these babies to test out, we
have at last managed to steal - literally - the model before you. Now some
of you may think it's a bit stupid reviewing a product that's been around
for donkey's, and yes, you have a very valid point. But you see, since
that first tender promise of an insight into this electrickery gun, many
things have happened - but that's been well documented in these pages and
others, so we won't go into it again. The happy campers over at Smart Parts
have not been entirely forthcoming in providing a test gun for us to review,
but then what would you do if you were back ordered a thousand units and
some scrote wanted one for free? Hence, we (yes, even us at the greatest
mag in the cosmos) had to queue up and buy one just like everybody else.
So without further ado, let's get into it.
The Shocker 4x4 by Smart Parts
History
When the Gardner Bros came up with
the concept of the original Shocker they had some great practical principles,
that they knew they wanted their gun to fulfil. Amongst this big list,
if not at the top of it, was that they wanted a gun that worked at a very
low operating pressure. People had been messing around with Cockers at
400 P.S.I. and lower for a while but those guns were limited and the design
couldn't be adapted to go as low as they wanted. They wanted REALLY low
pressure, like 175 P.S.I. That was far lower than anybody had ever gone
before and seemed impossible using any of the existing mechanical designs.
So, determined to have this low operating pressure as a key feature of
their gun, the Gardner's persisted until they got the performance they
demanded. With the firing mechanism different to anything before it, its
control, via an electronic interface, could be built in at a grass roots
level rather than as an afterthought or gimmick. With this completely blank
canvas to start from and considerable backing from Smart Parts (in conjunction
with Pneumatic specialists, Pneu Ventures), the resulting gun was tipped
to be the be-all and end-all of Paintball guns. With bated breath the Paintball
world awaited the arrival of the Shocker. When it eventually arrived it
was obvious that it did have some extremely impressive features but unfortunately
the complete package just didn't quite hit the spot. During the middle
of last year Smart Parts and Pneu Ventures parted companies to continue
producing their own low pressure markers. Smart Parts continued with the
same basic principle of low pressure operation but with some major changes
to the control mechanisms and they hoped that the short fallings of the
original Shocker could be overcome to produce the world-beating gun they
had always aimed for. With this target in mind, the Shocker 4X4 and 4X4
Sporting were released. And that, my jolly bunch, is exactly where we are
up to now.
Basics
So you hand over your hard earned
cash and what do you get? Well, quite a lot actually. The Shocker I received
came with a gun-mounted CO2 bottle set-up and seeing as that is all they
had then I can consider myself lucky 'cos that's how I would choose to
run it. The actual choice available is between a gun-mount or remote set-up
and between CO2 and compressed air. It's novel to have to make this choice
when purchasing the actual gun, as with all other guns the choice is made
after when fitting the nitro or CO2 system. The reason that the Shocker
is individual in this fact is that the regulator unit that is used to control
the velocity and regulate the gas supply is a separate unit to the rest
of the gun. Unlike the Automag, RT or Angel, where the velocity controlling
regulator is part of the gun, on the Shocker it can be mounted wherever
you want. The regulator that is used to control the Shocker's velocity
is an upgraded version of the old Smart Parts Max Flow that is designed
to operate in the specific range that the Shocker runs at. All functional
aspects of the regulator have been chosen to produce maximum flow rates
and quickest recovery rates at the very low pressures required for the
gun. The reg also incorporates a couple of additional features that the
original did not have. The old Max Flow had the clever feature of a pressure
creep vent where a small increase in the output pressure would cause the
regulator to vent air to stabilise the output. No matter what the output
was set at, in the event of a failed regulator seal the pressure would
be kept within close tolerance to the original set output. This was, and
still is, an excellent and unique feature of the regulator, but what it
can't handle is the rapid surge of pressure which can occur when the reg
is being gassed up. So to allow for this scenario, the new reg has a set
pressure release valve that is designed to rapid vent if there is a pressure
spike, to save the electric solenoids from damage. With the reg fitted
with an output pressure gauge as standard, it is easy to monitor the pressure
running into the gun. As mentioned above, the regulator is used to adjust
the velocity, and adjustment of the regulator is by rotation of the large
front cap. The cap is locked off by means of a locking ring which tightens
up against the front cap and requires a large spanner to lock it securely
enough to make it tourney legal. The fact that the front cover of the reg
is so large and you can get such good purchase on it means that it is very
open to abuse by unscrupulous people and judges are going to have to make
it common practice to check that caps are securely locked down. The fact
that there is a gauge on the reg doesn't help as it makes it pretty easy
to turn the gun back to a safe velocity by checking the pressure out of
the reg.
So once you have decided what bottle
and gas system you are going to go for, it all comes completely set-up
and ready to go. Gun mount systems come with the regulator fitted in a
cradle with an A.S.A. adaptor to take a standard bottle thread. The cradle
is mounted to the bottom of the grip frame via an angled wedge and this
leads to the bottle taking an approximate 10 degree downward slope that
makes targeting easy and the general feel comfortable. The big bore PVC
hose from the regulator carries the gas directly to the back of the gun,
and all these hoses are provided and are already fitted. For those of you
that are paranoid (for whatever strange reason) about these PVC hoses,
there is absolutely no need in this case as the max you'll get in this
one is 200 P.S.I. - bugger all really. The remote version is complete with
the reg in a similar cradle to the gun mount version so that the reg sits
on top of the bottle in the buttpack. From the reg runs a remote hose of
the same PVC type as the gun mount hose, but is longer and curly like a
Mamba hose. On the remote version a large, back-checked snap connector
is provided to attach the hose to the gun and the now standard downstream
bleed valve (or slide check or anything else you all call them) is done
away. Due to the low pressures being used the back-check is more than sufficient
to hold the pressure in the hose when is it disconnected form the gun.
On the remote version the option of a stock is definitely one of the things
I would take up, as it is almost impossible to fire any gun accurately
without one and the Shocker is no exception. As there are no moving parts
on the back of the Shocker, it is probably best to go for one of the adjustable
types that can be shortened when you need to get tight.
One other neat little feature that
now comes as standard on all Shockers is the fitting for the air assist
feed, in the side of the main body is a small tapped hole where a burst
of vent gas is released every time the gun is fired. With the optional
assist feel elbow, this burst of gas can be utilised to push the next ball
into the breach while the bolt is open. Clever. As far as barrels go, you
could not ask for a better tube to be supplied as standard with a gun.
Mine came with a 14" All American barrel in gloss black to match the gun
perfectly. These barrels are top notch, combining light weight, accuracy,
range and quietness. A great all-round tube. On top of that the Shocker
comes standard with a 45 frame and rubber grips. The 45 frame has pretty
much come to be expected on top-of-the-line guns and Smart Parts have not
skimped in this department either. On the standard gun the frame is fitted
with a single trigger but due to the massive popularity of double finger
triggers these days Smart Parts offer the purchaser the chance to have
a factory fitted double trigger frame.
Electronics
However, it ain't that easy these
days and things are not quite what they seem anymore. It would be far too
simple for a grip frame to be just a grip frame; you tend to find every
little nook and cranny filled with wires, diodes and capacitors in these
superguns, and this one's no exception. On the Shocker the grip frane doubles
as the battery housing, with the battery being accessible by removing the
fixing screws and lifting up one side of the rubber grip plates. One thing
that makes this gun different from the Angel is that the batteries are
not re-chargeable, and it differs from the original Shocker in that it
doesn't even take standard batteries. By some divine providence it appears
the new Shocker only takes Smart Parts batteries. Coincidence or what?
Another thing that the new Shocker does not have is a battery isolator
switch, which doesn't in itself sound a big deal until you point out that
you have to disconnect the battery after you've finished playing. And that
involves removing the grip plates. Leaving the battery plugged in after
playing does use battery like, and I'm sure that is no coincidence either.
In fact Smart Parts could do very well out of this battery lark! It is
actually quite a large turn around since the first Shocker, which had two
isolation switches (a bit excessive), but to do a complete turn-around
was a bit much. What was wrong with one switch? I'm sure we could have
handled that! The other, more serious, consequence of having an electronic
on/off switch is that you rely on people using the standard cross-bolt
trigger safety catch, which is notoriously unreliable. Add to that the
fact that if you remove the grip frame from the solenoid housing, the absolutely
minute ball and spring that tension the safety catch fall straight out,
you can see a problem arising. I don't know what the theory behind not
having an electric isolator is, it seems silly to me, but to have such
an easily defeated primary safety makes it downright stupid. This is by
far the biggest complaint I had of the gun.
Anyway, the battery is connected
to the circuit board that is sat in what is called the Solenoid Housing.
This is the part of the gun that houses, yes you guessed it, the solenoids.
It has the grip frame attached to the bottom of it and the main body to
the top, and is basically like a bath tub inside. The circuit board is
now a digital unit and looks a lit tidier than the old one as all the components
are now of the surface mounted type. The controls for the timing and firing
cycles are also to be found on this board, and take the form of switch
banks. This type of control should make for easy adjustment as there are
not a million different combinations to get confused with, but obviously
that is at the expense of flexibility. A handy hint is to note down on
a piece of paper the factory settings that the gun had when it arrived
in your sweaty hands. You can bet your life that after a couple of pints
when you and your mates get back from the pub, some bugger's going to start
flicking those switches and that'll be the end of that. It'll save your
life, I'm telling you!
The actual solenoids themselves
are attached to the main body of the gun but can very easily be disconnected
from the circuit board with one plug, allowing the body and the Solenoid
Housing to be completely separated. The screws attaching the solenoids
to the body are very fine and I would avoid removing them at all costs.
On the front of the solenoid housing, depending on what model you have,
you have one or two things. On my UK model there is a low battery indicator.
As your batteries run down, the light begins to flash. When they desperately
needs changing and performance starts to get impaired, then it glows constantly.
If, on the other hand you live in the US, you are privilege to the Shocker
Sport 4X4 SF...what a mouthful that is. The SF denotes Select Fire and
in the case of the Shocker that consists of Semi-Auto, Fully-Auto and of
course 'Three-Shot bursts' (but still no 'off'). The SF is supplied with
a tourney cap to prevent mid-game tampering and insure that in relevant
tournaments you stay semi only. So in the electronics it's only the solenoids
that need an explanation now, and that is quite hard without explaining
how the gun actually operates.
Cycles
Inside the main body is where all
the mechanical action goes on and the solenoids attached to the body control
that action. What makes this gun different from the other hi-tech electro-pneumatic
guns of the moment is the sheer simplicity of its internal mechanism and
the small number of moving parts. This simplicity is mainly down to the
fact that there is only one regulator. The one regulator controls both
the cocking and the firing mechanism and because of this the number of
internal components, as well as the complexity of the overall gun, is greatly
reduced. In the body there are two chambers where all the mechanical things
happen, and one transfer port that runs from front to back just supplies
the regulated gas to the rest of the gun.
Bolt
At the top of the gun is the bolt
chamber which (again, you've probably guessed) hold the bolt. The bolt
is controlled by one of the solenoids and does a very simple job. Each
time the solenoid cycles the bolt is switched from its forward position
to its rearward position. At this point a ball from the feed falls into
the open breach. To complete the cycle the bolt is moved forwards again,
loading the paintball into the barrel. This paintball is now ready to be
fired. Each time the bolt travels backwards and forwards the gun loads
a ball into the barrel. It's that simple. The Shocker bolt is very similar
to that of a Sovereign in that it is not just a bolt but a ram as well.
The bolt is controlled by one of the solenoids which shuttles gas from
the front to the back of the bolt to move it backwards, and this is one
of the main differences over the old Shocker. The old system used pressure
differentials on the ram with one side of the ram being under permanent
gas pressure and a greater force exerted to the opposing side by way of
a larger piston surface area. With the new system working more like a Cocker
bolt and being controlled by a 4-way valve, the cycle rate of the bolt
system has been greatly improved.
So that is all that the bolt and
its respective solenoid does, it doesn't do anything at all to propel the
ball. Whilst still on the bolt, you would probably expect to find a venturi
head in this level of gun and in fact the old Shocker did have one. The
new one doesn't due to the fact that it is hard to achieve the necessary
flow of gas through a venturi head at this low pressure to achieve consistently
high velocities.
Firing Chamber
This is where the serious bit happens.
From this chamber the gas is released that is actually used to fire the
paintball down the barrel. The whole firing mechanism is controlled by
the second and last solenoid. This solenoid is identical to the bolt one
in size, shape and operation but just controls a different part inside
the gun. Inside the firing chamber there are just three moving parts that
all move together as one unit. These three parts are the firing piston,
the firing rod and the fill poppet. The rod merely connects the action
of the piston to that of the poppet. The way this bit works is as follows.
In its normal state the firing piston, rod and poppet are all in the rear
position. The fill poppet is open allowing the firing chamber to be filled
with air and the gas is shut off to the bolt, allowing no air down the
barrel. This results in the firing chamber, which is a fixed volume, to
be completely filled. When the firing solenoid is actuated the firing piston
is thrown forward and a couple of things happen. As the piston moves forward
so does the rod and the poppet, with the poppet shutting off any further
gas getting into the chamber from the gas supply. With the poppet closed
and the piston forward the fixed volume of gas in the firing chamber is
released. And guess where it all goes? Yep, down the barrel to fire the
ball out. The timing of the electronics should be set sot that the piston
is forward for long enough for the chamber to completely empty. Once the
piston has been forward long enough to empty the chamber completely the
solenoid shuttles the piston rearward again, closing off gas access to
the barrel and pushing the rod and poppet back to let the chamber re-fill.
And that's your lot from the firing chamber.
Togetherness
So the last part of the process
is to explain how these two systems work in conjunction with each other
and discuss the overall firing cycle. Well it could not be easier really
as the actual firing cycle is identical to that of an Autococker - and
even if you don't know what that is it's still pretty simple. Each pull
of the trigger actuates a micro switch which starts off a chain of events
that are controlled completely by the circuit board. There is no mechanical
interface between the trigger and any of the internals. When the trigger
is pulled the first thing that happens is the firing mechanism is cycled,
firing the ball that is in the barrel, out of it. When that cycle is complete
the bolt cycle begins to load another ball into the barrel. And that's
it. The gun fires and then it re-loads. Now obviously the clever bit is
to get all that timed to perfection just the same way you would time an
Autococker, and that's where the switch banks on the circuit board come
in to it. The gun that I received appeared to be perfectly timed and I
could not fault the set-up of the firing cycle. I think the only problems
are going to occur when people try to 'fine tune' the cycle themselves.
Overall
You probably think that I've been
going on for far too long by now, but I thought you had all waited too
long for this and I'd better give you your money's worth. When I started
this article I stated that the leading factor for the principle of this
gun was to be able to run very low pressure. What I didn't do was to explain
why. Well for those that don't know, the advantage low pressure offers
is extremely low ball breakages due to the low levels of force exerted
on the paintball. This also leads to improved accuracy as there is so little
force exerted on the ball to affect the shape or stability. Another plus
is that the gun becomes extremely quiet as there is no longer any rapid
expansion of gas to atmospheric pressure; it is a far more subdued expansion.
The only downside of running such low pressure is the fact that to do so
you use such a massive volume of gas for each shot fired. This not only
leads to above average gas consumption but also it slows down the cycle
rate because the valve must be open for longer to release the volume of
gas required. And indeed this was one of the major problems with the old
Shocker. However, Smart Parts came up trumps with the 4X4 and have definitely
improved vastly on the old one. The gun is ultra quiet and very accurate
and in all my testing I did not have a single burst or chop. It is considerably
faster that the old Shocker with a claimed 10+shots per second, but I didn't
feel it was quite as fast as the Angel of RT. What's also noticeable is
how much lighter this gun is compared to the old one as well as being shorter.
The body is a little bit too high and with a standard right feed and hopper
full of paint, it felt a little top heavy to me. On the downside it is
very gas thirsty and even using a 63 cu. in. tank with CO2, it was quite
easy to get the tank frozen. Even with the tank very cold the single shot
performance was not impaired, with the reg still giving 180 P.S.I. But
during rapid fire the reg could not recover quick enough to maintain velocity.
Please note, this condition only occurred when the tank was heavily frozen,
NOT all the time. Overall, Smart Parts have done an excellent job to breathe
so much life into the Shocker Sport 4X4. They must be congratulated on
doing a great job, and to do all that at such an amazingly competitive
price is just outstanding. I'm sure the only problem they are going to
have is keeping production up with demand. So is this the best gun in the
world? Well, it's certainly a contender.
Shocker 4X4
Hits
o Superb accuracy
o Very quiet
o Fast
o Consistent
o No ball breaks
o Comes with top of the range reg
and barrel
o Runs on air and CO2
o Amazing value for money
Misses
o Above average gas consumption
o No battery isolator switch
Jack Wood
* Smart Parts Can be contacted
via their web site or call the number below.
Ph: 412-539-2660